Evelyn Chartres Author

Green with Envy

This is Part 8 of the Digital Alchemy tutorial and previousy we gave the Lady Lips to Die For.

Now it is time to add a bit of colour to her eyes. This process can be accomplished using the Brush tool from the Tools Bar. Select a colour you wish to use from the Materials Palette (in this case a bright green), then zoom-in on Lady Shade’s eyes.

Use the Brush tool to paint over the iris.  Cover them as best you can, we can fine-tune during the next step.


There is no need to create a New Layer since one will be created automatically when you use the Brush tool.

Select the Eraser tool from the Tools Bar to adjust the iris fill as necessary. Using the Eraser tool will convert the layer to a Raster Layer; this feature is desirable since it enables setting Blend Mode to Hue.

Next in Part 9, we will Take a Bite out of the Lady.

– Hue, Saturation and Lightness

Creating the Base – Part 3

This is part 3 of the Creating the Base tutorial and in Part 2 we Managed Fill Light and Clarity.


Based on our reference, there seems to be residual colours that produce a purple hue, especially where her legs shift the fabric of her dress. This can be corrected by adjusting Hue and Saturation levels.

From the Adjust menu, select Hue and Saturation then Hue/Saturation/Lightness.

Process - Saturation - Menu.png

Saturation will either enhance or wash out colours. To get us closer to the reference image, Saturation and Hue were both reduced.

Process - Saturation - Window.png

Replicate the settings shown above then click on the OK button to get the following result.


Next in Part 4 we will experiment with Red, Green and Blue.